Cut Content/Super Mario E3

This page will go over the beta elements of the E3 build of Super Mario 3D Land.

Unused Music
There are references to streams in the Romfs that are not present but where present at one point located in RedPepperSound.bcsar STM_MULTI_TEST_ALL StmTestDemoBoss StmTestBeatF StmTestBeat StmTestBeatSand StmTestBeatSand2 StmTestBeatSand2Fast StmTestBeatSand2Slow StmTestStartFanfare StmBossKoopa1 StmTitle StmTestBeatAthre StmTestBeatAthreF

Unused Sounds
Located in RedPepperSound.bcsar are references to test/unused sounds.

SsTestTitle SsTestNoteObj SeSyDummy SeSyBeatTestBgm1_1 SeSyBeatTestBgm1_2 SeSyBeatTestBgm1_3 SeSyBeatTestBgm1_4 SeSyBeatTestBgm1_5 SeSyBeatTestBgm1_6 SeSyBeatTestBgmStop SePvDummyForVoiceStop SS_EM_TEST_VARIABLE SS_EM_LV_TEST_VARIABLE SS_EM_LV_TEST SsNoteObjTest SsNoteObjTestLong

CreatorClassNameTable
Here are a list of renamed/unused objects found in the CCNT file.

Stage files
TestIwasaSpBalanceTruck02Stage: cyaZg16pcHs This is a test level which seems to be for green switch boards and waterfalls.

SpTestLava03Stage:

CourseList.byml
Note: "Miniature" was originally named "Icon" and "type" wasn't in. [word this better next time pls] TestHayaWaterStopStage TestLava00Stage TestUpUpLand07Stage TestHishiSwimLV1Stage TestHayaTowerStage TestBalanceTruck01Stage TestIwasaDotCoin201 TestLavaConveyorStage TestsujiLava3_02Stage TestHishiYoganSuisha03Stage TestHiratakeBoneRollerCoaster03Stage

Title Logo
This shows a very early logo in the game similar to the one showed Game Developers Conference in 2011 however that logo had a tail and not temporary logo.

E3 2011 Course Select
A very early course select.